Onboarding: Orienting Employees to a Workplace in Flux

June 03, 2015 | Posted by Libby Black | Training

It would appear the dark days of recession downsizing have given way to rapid hiring, showing signs that the economy has turned a corner. But ripples from the past are still in effect. Organizational infrastructure at many companies, so changed by recent challenges, is being rebuilt in new ways. This is for the most part positive news, but when a company is itself evolving, how does it impart its culture, expectations and processes to both new hires and incumbent employees?

5 Questions to Ask When Developing a Custom App for Your Field Team

May 19, 2015 | Posted by Libby Black | Marketing, Training

Mobile apps offer access to information and versatility to field teams of every type, but it is this same versatility that should cause app developers pause before any new project. A solid understanding of field and sales networks is a start, but making the right decisions before production begins can really improve the process and the app’s effectiveness. The following are 5 questions any team should ask before creating a custom field app. 1. Who are the end users? The app will be used...

The Right Fit: Custom Mobile Business Apps and Your Field Team

May 05, 2015 | Posted by Libby Black | Marketing

Field teams are mobile by definition, and to be effective, they need up-to-date information where they are and on demand. Enter mobile business apps. Together with tablets and smartphones, they make it possible to carry an entire product catalog in the palm of your hand, provide customized estimates to customers in minutes, demonstrate product features in 3D and much more. Most sales and field teams carry smartphones, whether distributed by the company or not, and in many overseas markets,...

4 Popular Techniques for Gamification and Tips to Apply Them

April 22, 2015 | Posted by Libby Black | Training

It is estimated that as a planet we spend 3 billion hours a week playing video and computer games. Additionally a recent Zogby Analytics poll found that 57 percent of millennials (an ever increasing segment of today’s workforce) play video games at least 3 times a week. That’s why the techniques, processes and teams applying gamification need to be stronger now than ever before to be able to match gamers’ experience expectations. Gamification, or the use of game design...